Yahtzee Turbo Rules, 2006

Yahtzee Turbo is a fast-rolling, card-turning twist to the classic game. Turn a card, now roll, roll, roll until your dice match the pattern on the card. The die detects your speed and adjusts to it! An electronic voice times you so roll fast! Be the first to discard all your cards and win the game!
"Race the clock and see if the dice roll your way! Follow the electronic commands then roll and match the dice to the cards in your hands! Can you get a small straight, full house or three of a kind? The first player to discard all of their cards is the winner!"
The only Yahtzee game that comes with the warning: "May cause harmful interference to radio communications."
Yahtzee Turbo
Released: 2006
Publisher: Hasbro
Slogan: "Flip fast and roll quick!"
Yahtzee Turbo Rules
©2006 Hasbro
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Yahtzee Turbo (2006) Game Overview
Yahtzee Turbo takes classic Yahtzee and turns it into a high-speed race. Instead of carefully filling out a score sheet, players are trying to get rid of cards by quickly rolling specific combinations. The game is all about fast hands and fast thinking.
Each player gets a set of cards showing different Yahtzee-style combos, like Three of a Kind or Full House. In the middle of the table is the Big Die — a big electronic die that acts like a timer and calls out challenges. When it’s your turn, you tap the Big Die to get your goal, and then you roll as fast as you can to match it before time runs out.
If you roll the right combo, you ditch your card and move on. If you fail, you might have to draw extra cards, which makes winning even harder. Sometimes the Big Die throws in special challenges too, like trying to roll a full Yahtzee (five of a kind) under extra pressure.
Yahtzee Turbo feels like a party version of Yahtzee, where the pressure’s always on and you don’t have time to second-guess. It’s loud, fast, and great if you want something a little crazier than traditional Yahtzee.